Saturday, 26 March 2011
First full face transplant held in US
Sunday, 6 February 2011
World’s First iPhone Blood Pressure Monitor
World’s First iPhone Blood Pressure Monitor
World’s First iPhone Blood Pressure Monitor
World’s First iPhone Blood Pressure Monitor
With the Withings Blood Pressure monitor, measuring and understanding your blood pressure couldn’t be easier. All data is recorded and saved to the user’s secure online space for easy measurement access and retrieval through their iPhone, iPad or other screen connected to a user-friendly interface.
World’s First iPhone Blood Pressure Monitor
The Withings Blood Pressure Monitor works together with an iPhone, iPad and iPod Touch and the product is available at withings.com for $129.How to use:
- Connect the cuff to the iPhone; the Withings application launches automatically. Simply slide on and tighten the armband around the arm above the elbow, then touch the start button on the iPhone to begin.
- The Withings Blood Pressure Monitor automatically averages measurements to produce significant results.
- Simply flip the iPhone to access measurement history and averages.
- For later retrieval, simply access your secure online space at withings.com or launch the Withings application on your iPhone/iPad/iPod.
Sunday, 23 January 2011
World's First Video Game|History Of Video Games
The history of video games is filled with events and earlier technology that paved the way for the advent of video games. It also includes games that represent direct steps in the evolution of computerized gaming, and lastly the development and release of video games themselves.
1947: Cathode Ray Tube Amusement Device
The earliest known interactive electronic game was by Thomas T. Goldsmith Jr. and Estle Ray Mann on a cathode ray tube. The patent was filed on January 25, 1947 and issued on December 14, 1948. The game was a missile simulator inspired by radar displays from World War II. It used analog circuitry, not digital, to control the CRT beam and position a dot on the screen. Screen overlays were used for targets since graphics could not be drawn at the time.
1950-1951: Chess
In March 1950, Claude Shannon devised a chess-playing program that appeared in the paper "Programming a Computer for Ferranti computer."
1951: NIM
1952: OXO / Noughts and Crosses (Tic-Tac-Toe)
In 1952, Alexander S. Douglas made the first computer game to use a digital graphical display. OXO, also known as Noughts and Crosses, is a version of tic-tac-toe for the EDSAC computer at the University of Cambridge. It was designed for the world's first stored-program computer, and used a rotary telephone controller for game control.
1958: Tennis for Two
1959: Mouse in the Maze, Tic-Tac-Toe
In 1959-1961, a collection of interactive graphical programs were created on the TX-0 experimental computer at MIT. These included Mouse in the Maze[9] and Tic-Tac-Toe. Mouse in the Maze allowed users to use a light pen to place maze walls, dots that represented bits of cheese, and (in some versions) glasses of martini. A virtual mouse represented by a dot was then released and would traverse the maze to find the objects. Tic-Tac-Toe used the light pen as well to play a simple game of naughts and crosses against the computer.
1961: Spacewar!
In 1961, MIT students Martin Graetz, Steve Russell, and Wayne Wiitanen created the game Spacewar! on a DEC PDP-1 mini-computer which also used a vector display system. The game, generally considered the first Shooter game,[citation needed] spread to several of the early mini-computer installations, and reportedly was used as a smoke test by DEC technicians on new PDP-1 systems before shipping, since it was the only available program that exercised every aspect of the hardware. Russell has been quoted as saying that the aspect of the game that he was most pleased with was the number of other programmers it inspired to write their own games.
1966: Odyssey
1971: Galaxy Game
In 1971, Bill Pitts and Hugh Tuck developed the first coin-operated computer game, Galaxy Game, at Stanford University using a DEC PDP-11/20 computer; only one unit was ever built (although it was later adapted to run up to eight games at once).
1971: Computer Space
Two months after Galaxy Game's installation, Computer Space by Nolan Bushnell and Ted Dabney was released, which was the first coin-operated video game to be commercially sold (and the first widely available video game of any kind, predating the Odyssey by six months). Both games were variations on the vector display 1961 Spacewar!; however, Bushnell and Dabney's used an actual video display by having an actual television set in the cabinet.
1972: Pong
Pong, also by Bushnell and Dabney, used the same television set design as Computer Space, and was not released until 1972 – a year after Computer Space.
Saturday, 22 January 2011
World's first Church
Friday, 21 January 2011
World's first iPod
Thursday, 20 January 2011
World's first National Park
Tuesday, 18 January 2011
World's first Bicycle
World's first Bicycle
The first bicycle is nothing like anything you see today. Baron von Drais in Germany invented the first bicycle in 1817. The Draisienne was a steerable bicycle. It was almost entirely made of wood, had no pedals, and was propelled down the street by riders who would push their feet against the ground.
The record speed was 15 km/h. These bicycles were seen but rarely until their popularity hit which was not until the 1830’s. By the year 1842 the bicycle was donning solid rubber tires.
World's first Bicycle--
Thursday, 1 April 2010
The First Computer Virus
"What began as a ninth-grade prank, a way to trick already-suspicious friends who had fallen for his earlier practical jokes, has earned Rich Skrenta notoriety as the first person to let loose a personal-computer virus.
Although Skrenta over the next 25 years started the online news business Topix, helped launch a collaborative Web directory now owned by Time Warner Incorporated’s Netscape and wrote countless other computer programs, he is still remembered most for unleashing the ‘Elk Cloner’ virus on the world.
‘It was some dumb little practical joke,’ said Skrenta, 40. ‘I guess if you had to pick between being known for this and not being known for anything, I’d rather be known for this. But it’s an add place holder for (all that) I’ve done.’
Elk Cloner - self-replicating, as are all other viruses - bears little resemblance to the malicious programs of today. Yet in retrospect, it was a harbinger of all the security headaches that would only grow as more people got computers - and connected them with one another over the Internet.
Skrenta’s friends were already distrusting him because, in swapping computer games and other software, as part of piracy circles common at the time, Skrenta often altered the floppy disks he gave out to launch taunting on-screen message. Many friends started refusing disks from him.
So, during a winter break from Mount Lebanon Senior High School near Pittsburgh, Skrenta hacked away and figured out how to get the code to launch the messages onto disks automatically.
He used his Apple II, the dominant personal computer of the day, to develop what is now known as a ‘boot sector’ virus. When it boots, or starts, an infected disk puts a copy of the virus in the computer’s memory. Whenever someone inserts a clean disk into the machine and types the command ‘catalog’ for a list of files, a copy is written onto that disk as well. The newly infected disk is passed on to other people, other machines and other locations.
The prank, though annoying, is relatively harmless compared with the viruses of today. Every 50th time someone booted an infected disk, a poem Skrenta wrote would appear, saying in part, ‘It will get on all your disks; it will infiltrate your chips.’
Skrenta started circulating the virus in early 1982 among friends at his school and at a local computer club. Years later, he would continue to hear stories of other victims, including a sailor during the Gulf War nearly a decade later. (Why that sailor was still using an Apple II, Skrenta can’t say.)
These days, there are hundreds of thousands of viruses - perhaps more than a million depending on how slight variations are counted.
The first virus to hit computers running Microsoft’s operating system came in 1986, when two brothers in Pakistan wrote a boot sector program now dubbed ‘Brain’ - purportedly to punish people who spread pirated software. Although the virus didn’t cause serious damage, it displayed the phone number of the brothers’ computer repair shop.
With the growth of the Internet came a new way to spread viruses: e-mail.
‘Melissa’ (1999), ‘Love Bug’ (2000) and ‘SoBig’ (2003) were among a slew of fast-moving threats that snarled millions of computers worldwide by tricking people into clicking on the e-mail attachments and launching programs that automatically sent copies to other victims.
Although some of the earlier viruses overwhelmed networks, later ones corrupted documents or had other destructive properties.
Later viruses spread through instant-messaging and file-sharing software, while others circulated faster than ever by exploiting flaws in Windows networking functions.
Suddenly, though, viruses weren’t spreading as quickly. Virus writers now motivated by profit rather than by notoriety are trying to stay low-key, lest their creations get detected and removed, along with their mechanism for income.
Even as corporations and Internet service providers step up their defenses, virus writers look to emerging platforms, including mobile devices and Web-based services such as social-networking sites.
That’s not to say Skrenta should get the blame anytime someone gets spam sent through a virus-enabled relay or finds a computer slow to boot because of a lingering pest. After all, there's no evidence that virus writers who followed even knew of Skrenta or his craft.
Fred Cohen, a security expert who wrote his doctorate dissertation in 1986 about computer viruses, said that the conditions were right, and that, with more homes getting computers, ‘it was all a matter of time before this happened.’
So, back then, where was Skrenta’s restraint?
‘I was in the ninth grade,’ he said.”
| 25 Years of Viruses | |
| Elk Cloner, 1982 | Regarded as the first |
| Morris, 1988 | Written by a Cornell graduate student whose father was a top government computer-security expert. It infected an estimated 6,000 university and military computers. |
| Melissa, 1999 | One of the first to spread via e-mail. |
| Love Bug, 2000 | Also spread via e-mail. It tricked recipients into opening it by looking like a love letter. |
| Code Red, 2001 | Exploiting a flaw in Microsoft software, it was among the first ‘network worms’ to spread rapidly because it required only a network connection, not a human opening an attachment. |
| Sasser, 2004 | Exploited a Microsoft flaw. Bad programming prompted some computers to continually crash and reboot |
World's First Photograph (1826): "View from the Window at Le Gras"
World's First Magazine (1731): The Gentleman's Magazine World's First Magazine
Which was the World's First Microprocessor ?
4004 chip took the integrated circuit down one step further by placing all the parts that made acomputer think (i.e. central processing unit, memory, input and output controls) on one small chip. Programming intelligence into inanimate objects had now become possible.
World's First Crossword (1913): Arthur Wynne's Invention
World's First MP3 Player (1998): MPMan 32MB World's First MP3 Player
World's First Concept Car (1938): Buick Y-Job
World's First Skyscraper (1885): Home Insurance Building in Chicago
World's First Computer Mouse (1964): by Douglas Engelbart
World's First X-Ray (1895): Röntgen's wife hand World's First X-Ray
World's First Motorcycle (1885): Daimler's "riding car" World's First Motorcycle
World's First Web Server and Web Site (1990): a NeXT computer at CERN World's First Web Server and Web Site
1990 was a momentous year in world events. In February, Nelson Mandela was freed after 27 years in prison. In April, the space shuttle Discovery carried the Hubble Space Telescope into orbit. And in October, Germany was reunified.
Then at the end of 1990, a revolution took place that changed the way we live today.
The idea was to connect hypertext with the Internet and personal computers, thereby having a single information network to help CERN physicists share all the computer-stored information at the laboratory. Hypertext would enable users to browse easily between texts on web pages using links. The first examples were developed on NeXT computers.
Berners-Lee created a browser-editor with the goal of developing a tool to make the Web a creative space to share and edit information and build a common hypertext. What should they call this new browser: The Mine of Information? The Information Mesh? When they settled on a name in May 1990, it was the WorldWideWeb.
However, a website is like a telephone; if there's just one it's not much use. Berners-Lee's team needed to send out server and browser software. The NeXT systems however were far advanced over the computers people generally had at their disposal: a far less sophisticated piece of software was needed for distribution.
By spring of 1991, testing was underway on a universal line mode browser, which would be able to run on any computer or terminal. It was designed to work simply by typing commands. There was no mouse, no graphics, just plain text, but it allowed anyone with an Internet connection access to the information on the Web.
... and the rest is Web history.
Although the Web's conception began as a tool to aid physicists answer tough questions about the Universe, today its usage applies to various aspects of the global community and affects our daily lives.
Today there are upwards of 80 million websites, with many more computers connected to the Internet, and hundreds of millions of users. If households nowadays want a computer, it is not to compute, but to go on the Web.
World's First Novel (1007): Tale of Genji World's First Novel








